GIGABYTE Graphics Processing GV-N407SEAGLEOC-12
(GV-N407SEAGLEOC-12)
Ürün stoklarımızda kalmamıştır.
GV-N40 SEAGLEOC-12Graphics ProcessingGeForce RTX™ 40 0 SUPER
Core Clock
2 3 MHz (Reference card: 24 MHz)
CUDA® Cores
168
Memory Clock
21 Gbps
Memory Size
12 GB
Memory Type
GDDR6X
Memory Bus
192 bi
Card Bus
PCI-E 4.0
Digi al max resolu ion
680x4320
Mul i-view
4
Card size
L=261 W=126 H= 0 mm
PCB Form
ATX
Direc X
12 Ul ima e
OpenGL
4.6
Recommended PSU
00W
Power Connec ors
16 Pin*1
Ou pu
DisplayPor 1.4a *3
HDMI 2.1a *1
Accessories
1. Quick guide
2. One 16 pin wo 8-pin power adap or
< able cellspacing="0" cellpadding="0" align="Cen er" border="0" s yle="border-wid h:0px;wid h:100%;border-collapse:collapse;border- op: 1px solid #d d d ;border-bo om: 1px solid #d d d ;fon -family: Arial;fon -size: 13px !impor an ;">
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">İşlemci Tipi
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">NVIDIA
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Grafik İşlemci
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">RTX 40 0
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Bellek Arayüzü
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">192 bi
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Ram (Sis em Belleği)
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">12 GB
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Bellek Tipi
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">GDDR6X
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">HDMI
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">1
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">DVI-D
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">Yok
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">DVI-I
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">Yok
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">DP (Display Por )
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">3
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">mDP (mini Display Por )
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">Yok
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">VGA (Analog D-Sub)
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">Yok
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Direc X
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">12
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">OpenGL
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">4.6
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Güç Gereksinimi
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;"> 00W
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Form Fak ör
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">ATX
< r s yle="border-bo om: 1px solid #d d d ;background-color: #ffffff;">
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;wid h:166px;fon -weigh : bold;">Sa ış Garan i Süresi (ay)
< d s yle="color: # a a a;border: 1px solid #cacaca;padding: 3px 13px;">24
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